Saturday, 18 February 2012

Nvidia GeForce GTX 560 Ti Mass Effect 3 Multiplayer Demo Gameplay and Screenshots

My rig specifications:

Intel Core i5-2500K CPU @3.30GHz (Quad Core 4 CPUs) | Asus P8H61-MLX | Corsair 2X4GB RAM | SEAGATE 1TB HDD | LEADTEK WINFAST GTX560Ti 1GB GDDR5 | LG 24X DVD Writer | Cooler Master HAF 912 Advanced Casing | Cooler Master PSU GX650W BRONZE EDITION | ASUS PCE-N10 PCI-E Adapter Wireless N | Acer 18.5" X193HQ LCD Monitor 1366x768 | SONY SRS-D5 2.1ch Speakers Multimedia Speakers

Description: I'm using Fraps to benchmark the game. I can achieve 60 FPS constantly with Vertical Sync enabled on maximum settings. This game is just a demo, which was released last week and you can download it for free through Origins. Since it is still a demo, the graphics settings are limited, and you can't really adjust the texture settings, anti aliasing, anisotropic filtering like how you can adjust in the previous Mass Effect games.

Overall, it is not my type of game as I'm a very impatient type of person. The cutscenes in single player is too long and I prefer to play the game, rather than watching those cutscenes in the game. The multiplayer is awesome with its coop survival mode. Graphics are beautiful on ultra settings, and Mass Effect 3 has better shader and lighting compared to Mass Effect 2.

1 comment:

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